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Over the next four years, the market for home personal computers skyrocketed. Trip Hawkins had been an employee of Apple since 1978, at a time when the company had only about fifty employees. History 1982–1991: Trip Hawkins era, founding, and early successĮlectronic Arts' founder, Trip Hawkins, in 2013 EA also owns and operates major gaming studios such as EA Tiburon in Orlando, EA Vancouver in Burnaby, EA Romania in Bucharest, DICE in Stockholm, Motive Studio in Montreal, BioWare in Edmonton and Austin, and Respawn Entertainment in Los Angeles and Vancouver. Their desktop titles appear on self-developed Origin, an online gaming digital distribution platform for PCs and a direct competitor to Valve's Steam and Epic Games' Store. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.Ĭurrently, EA develops and publishes games of established franchises, including Battlefield, Need for Speed, The Sims, Medal of Honor, Command & Conquer, Dead Space, Mass Effect, Dragon Age, Army of Two, Apex Legends, and Star Wars, as well as the EA Sports titles FIFA, Madden NFL, NBA Live, NHL, and EA Sports UFC. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die!. ( EA) is an American video game company headquartered in Redwood City, California.






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