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Attempts to bring this beloved style of gaming into the third dimension were famously disastrous-when Zombie Revenge is the high point of a genre, it's officially in trouble. Then two things happened: video game consoles went 3D, and arcades stopped being interested in any game that didn't require players to put in a dollar once every three minutes. From Renegade and Double Dragon through Night Slashers all the way up to the Dungeons and Dragons games Capcom made in the mid-90s, arcade audiences could not get enough of games about tough guys beating up hordes of similar-looking opponents. It may seem amazing today, but there was a time where allowing players to move up and down on the screen as well as left and right was something of a revelation. The 2.5D beat-'em-up was one of the most beloved genres of the late 80s and early 90s.
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